The Evolving Narrative Around Resident Evil 9's Playtime
The anticipation surrounding Resident Evil 9, unofficially dubbed "Requiem," continues to build, especially regarding one of the most critical aspects for any dedicated fan: its story length. For a franchise renowned for its carefully crafted, often intense, and tightly paced horror experiences, the duration of a new installment is always a hot topic. Initial speculation leaned towards a gameplay experience similar in scope to more recent, shorter entries like Resident Evil 7: Biohazard or Resident Evil Village, offering a concentrated burst of survival horror. However, recent leaks and insider insights suggest that Capcom might be aiming for something considerably more expansive with RE9.
The most prominent source of this evolving information comes from the well-known Capcom leaker, Dusk Golem, who has a strong track record with the publisher's titles. According to these leaks, producers behind Resident Evil 9 have made statements indicating a more substantial playthrough than many initially anticipated. This comes as welcome news to a fanbase clamoring for a rich narrative, especially with rumors of familiar characters like Leon Kennedy returning and a potential revisit to the iconic, ruined Raccoon City. Players want not just terrifying levels and missions, but a story that truly delivers.
Understanding "Resident Evil Length": A Historical Context
To truly appreciate what Resident Evil 9's projected playtime means, itβs essential to put it into the context of the franchise's history. Resident Evil games have traditionally favored intensity and replayability over sheer linear length. Many classic titles could be completed in a handful of hours, encouraging multiple playthroughs to unlock secrets, achieve better ranks, or experience different scenarios.
Let's look at some recent benchmarks:
- Resident Evil Village: On average, players complete the main story of *Resident Evil Village* in roughly 10 hours if they're focused solely on the narrative and skip most optional content.
- Resident Evil 4 Remake: This critically acclaimed title set a new standard for modern Resident Evil main story length, often taking players between 15 to 20 hours to complete the primary campaign. For those who sought out every secret, completed all side quests, and tackled higher difficulties, the playtime easily stretched beyond 20 hours.
Dusk Golem's leaks suggest that Resident Evil 9's main campaign will be "longer than Village, but a bit shorter than RE:4 Remake." The director reportedly stated it would have an "RE game amount of content," which, while vague, hints at a substantial experience. This places the main story somewhere in the 13-15 hour range, a significant step up from Village and positioning it firmly as one of the longer core narratives in the series.
Breaking Down Resident Evil 9's Projected 18-Hour Journey
The most recent and intriguing estimate places the total playtime for Resident Evil 9, including a decent amount of exploration and side content, at approximately 18 hours. This figure has sparked considerable debate among fans: is 18 hours enough for Resident Evil 9?
For many, the answer is a resounding yes. When we compare it to the 10-hour average of Resident Evil Village, or even some of the shorter classic entries, 18 hours represents a substantial investment of time. It suggests a more elaborate plot, more locations to explore, and a deeper dive into the game's lore and mechanics. For fans who felt recent main campaigns ended a little too quickly, this extended duration could be precisely what they're hoping for.
However, a vocal segment of the community believes that a modern AAA title, especially one carrying the weight of "Resident Evil 9," should offer 20 hours or more of main story content. This perspective often stems from comparisons to other genres like open-world RPGs, where 50+ hours are common, or even some action-adventure titles that push past the 20-hour mark. It's crucial, however, to remember the specific design philosophy of survival horror. Pacing, tension, and narrative tightness are paramount. Stretching a horror experience too thin can dilute the scares, make the story feel bloated, and ultimately detract from the overall impact. An 18-hour main experience, if well-executed, allows for significant depth without risking fatigue.
Interestingly, some recent unconfirmed reports from preview builds described the game as "roughly 15 hours," a figure Capcom later stated was "not accurate" without providing further clarification. This ambiguity further fuels the debate but suggests Capcom might be aiming for an even longer or more content-rich experience than that 15-hour mark. One theory even posits an even split between two characters, Leon and a new character named Grace, each getting around 9 hours of dedicated playtime, which would total 18 hours for the core narrative. This dual-protagonist approach could offer unique perspectives and gameplay experiences, adding significant value to the overall playtime.
Beyond the Main Campaign: Side Content and Completionist Runs
While the main story length is a critical metric, the true value of a game often lies in its replayability and optional content. The 18-hour estimate for Resident Evil 9 likely includes a reasonable exploration of its side quests, optional areas, and collectible hunting. If Resident Evil 9 follows in the footsteps of its predecessors, particularly the RE4 Remake, there will undoubtedly be plenty to keep completionists engaged.
What kind of side content can players expect?
- Optional Areas & Puzzles: Hidden sections of maps that reveal lore, valuable resources, or challenging environmental puzzles.
- Collectibles: Files, documents, and unique items that flesh out the narrative and universe.
- Challenges & Achievements: Specific in-game objectives, such as speed runs, no-damage runs, or using only certain weapons, which significantly extend playtime and replayability.
- Resource Management & Crafting: Deeper systems that encourage exploration for ingredients and strategic planning.
For players who aim to "do everything," including finding every secret, unlocking every achievement, and tackling all side content, the total playtime for Resident Evil 9 could easily extend to 20 hours or even beyond. This makes the game a substantial offering, ensuring that the *resident evil 9 length* provides excellent value for money. For more detailed estimations on how different playstyles might influence your time with the game, you might want to check out our analysis on
Resident Evil 9 Total Playtime: Story, Side Content & DLC Hours.
The Future of Requiem: Planned DLC and Extended Experiences
The leaks from Dusk Golem didn't stop at the initial game length; they also hinted at Capcom's post-launch plans. Specifically, at least one wave of downloadable content (DLC) for Resident Evil Requiem is reportedly already in development. This is a crucial factor when discussing whether 18 hours is "enough."
Capcom has a strong history of enhancing its Resident Evil titles with meaningful DLC that often expands the narrative or offers new perspectives. For instance, Resident Evil Village received the Shadows of Rose DLC, which explored the aftermath of the main story through Ethan's daughter. Similarly, the Resident Evil 4 Remake saw the return of the fan-favorite Separate Ways DLC, putting players in Ada Wong's shoes.
Speculation suggests that RE9's DLC could follow a similar pattern. One theory points to a prequel story starring a character named Alyssa, potentially adding 3-5 hours of new content. If even one such DLC pack is released, it would push the total experience well past the 20-hour mark for those invested in the full package. This strategy allows Capcom to deliver a robust core game while also providing avenues for extending the narrative and gameplay without making the initial launch feel overlong. This progressive release of content ensures that the *resident evil 9 length* evolves over time, offering continuous engagement.
Is 18 Hours Enough? Balancing Fan Expectations with Franchise History
Ultimately, whether Resident Evil 9's 18-hour story is "enough" is subjective and depends heavily on individual player expectations. However, when viewed through the lens of the franchise's history and modern trends, 18 hours positions RE9 as a significantly longer and potentially more ambitious entry. It's a sweet spot that aims to deliver a deep, engaging narrative without sacrificing the hallmark tension and pacing of a Resident Evil game.
Capcom appears to be targeting a balance: a game substantial enough to satisfy those craving a longer journey, but still focused enough to maintain the tight, claustrophobic horror the series is known for. The inclusion of planned DLC further solidifies the value proposition, ensuring that even if the main campaign feels slightly short to some, there will be more terrifying content to explore in the future. For a deeper dive into how this length compares to other titles, read our article:
RE9 Story Length Revealed: Longer Than Village or RE4 Remake?
When the official details are finally confirmed, players will undoubtedly weigh in with their thoughts. But based on current leaks and informed comparisons, the *resident evil 9 length* seems poised to offer a compelling and extended horror experience that will keep fans on the edge of their seats for many hours to come.
In conclusion, while the 18-hour estimate for Resident Evil 9's full experience (including side content) isn't officially confirmed, it strongly suggests Capcom is aiming for one of the longest and most content-rich main entries in the franchise's modern history. This duration, coupled with planned DLC, positions the game to meet, if not exceed, the expectations of many fans looking for a substantial and terrifying journey. Ultimately, the quality and impact of those hours will matter most, but the quantity certainly looks promising.